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/** * @extends {Blob} * The Big Blob Class. Used in the title animation */ class BigBlob extends Blob { /** * The Big Blob constructor */ constructor() { super(); this.ctx = Board.screenCanvas.context; this.radius = DemoData.title.blobRadius * Board.tileSize; this.x = -this.radius; this.y = DemoData.title.blobY * Board.tileSize; this.dir = Object.create(DemoData.title.blobDir); this.mouth = DemoData.title.blobMouth; this.timer = 0; this.endPos = DemoData.title.endTile * Board.tileSize; } /** * Moves the Big Blob. Specially made for the title animation * @param {number} time */ animate(time) { this.timer += time; this.x = Math.round(this.timer * this.endPos / DemoData.title.endTime); this.moveMouth(); this.draw(); } /** * When the Blob reaches it positions, it draws it there */ endAnimation() { this.mouth = DemoData.title.blobMouth; this.x = this.endPos; this.draw(); } /** * Removes the Canvas Save pos, since is not required */ savePos() { return undefined; } }
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