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/** * @extends {Animation} * The Fruit Score Animation */ class FruitScoreAnimation extends Animation { /** * The Fruit Score Animation constructor * @param {Canvas} canvas * @param {string} text * @param {{x: number, y: number}} pos */ constructor(canvas, text, pos) { super(); this.canvas = canvas; this.text = text; this.pos = pos; this.blocksGame = true; this.endTime = 2400; } /** * Does the Fruit Score animation */ animate() { let color = "rgb(255, 184, 255)"; if (this.time > 200 && this.time < 2400) { let alpha = this.time < 1000 ? 1 : 1 - Math.round((this.time - 1000) * 1.25) / 2000; color = "rgba(255, 184, 255, " + alpha + ")"; } this.canvas.clear(); this.canvas.drawText({ size : 1, color : color, text : this.text, pos : { x : this.pos.x + 0.5, y : this.pos.y + 0.5 } }); if (this.time > 200) { this.blocksGame = false; } } }
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