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/** * @extends {Animation} * The Game Over Animation */ class GameOverAnimation extends Animation { /** * The Game Over constructor * @param {Canvas} canvas * @param {function} callback */ constructor(canvas, callback) { super(); this.canvas = canvas; this.callback = callback; this.blocksGame = true; this.endTime = 2000; } /** * Does the Game Over animation */ animate() { let size = Math.round(this.endTime - this.time) / 700, alpha = Math.round(this.endTime - this.time) / 2000; this.canvas.clear(); this.canvas.fill(0.8); this.canvas.drawText({ size : Math.max(2, size), color : "rgba(255, 0, 0, " + Math.max(0, alpha) + ")", text : "Game Over", pos : { x: 14, y: 17.3 }, alpha : 0.8 }); } }
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